for (int i=1; i < PIRATE; i++) {
if (game.dloc[i] == game.loc) {
++k;
- game.dloc[i] = LOC_61;
+ game.dloc[i] = LOC_LONGWEST;
game.dseen[i]=false;
}
}
if (spk == PEARL_FALLS) {
DSTROY(CLAM);
DROP(OYSTER,game.loc);
- DROP(PEARL,LOC_105);
+ DROP(PEARL,LOC_CULDESAC);
}
RSPEAK(spk);
return GO_CLEAROBJ;
return GO_CLEAROBJ;
}
game.bonus=133;
- if (game.loc == LOC_115)
+ if (game.loc == LOC_NE)
game.bonus=134;
if (HERE(ROD2))
game.bonus=135;
if (HERE(obj))
/* FALL THROUGH */;
else if (obj == GRATE) {
- if (game.loc == LOC_1 || game.loc == LOC_4 || game.loc == LOC_7)
+ if (game.loc == LOC_START || game.loc == LOC_VALLEY || game.loc == LOC_SLIT)
obj=DPRSSN;
/* FIXME: Arithmetic on location numbers */
- if (game.loc > LOC_9 && game.loc < LOC_15)
+ if (game.loc > LOC_BELOWGRATE && game.loc < LOC_MISTHALL)
obj=ENTRNC;
if (obj != GRATE)
return GO_MOVE;