Comment polishing.
[open-adventure.git] / actions.c
index 80e534b6da793c2cebbb8e8a274dcbb75d918078..980352f348dc201f3fff5bb87e8db09481f86316 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -419,8 +419,13 @@ static int chain(verb_t verb)
 
         switch (game.prop[BEAR]) {
         case BEAR_DEAD:
+            // LCOV_EXCL_START
+            /* Can't be reached as long as the only way for the bear to die
+             * is from a bridge collapse. Leave in in case this changes, but
+             * exclude from coverage testing. */
             game.fixed[BEAR] = IS_FIXED;
             break;
+        // LCOV_EXCL_STOP
         default:
             game.fixed[BEAR] = IS_FREE;
         }