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One bit less math on states
[open-adventure.git]
/
actions.c
diff --git
a/actions.c
b/actions.c
index f73fa5c29c69baf907255998d3d2b3821c5ec0e3..971bbb349cee39fb9c5398b1dcf18e7d26417dd1 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-469,7
+469,7
@@
static int discard(token_t verb, token_t obj, bool just_do_it)
rspeak(spk);
if (spk != RUG_WIGGLES) {
/* FIXME: Arithmetic on state numbers */
rspeak(spk);
if (spk != RUG_WIGGLES) {
/* FIXME: Arithmetic on state numbers */
- int k =
2 - game.prop[RUG]
;
+ int k =
(game.prop[RUG] == RUG_HOVER) ? RUG_FLOOR : RUG_HOVER
;
game.prop[RUG] = k;
if (k == RUG_HOVER)
k = objects[SAPPH].plac;
game.prop[RUG] = k;
if (k == RUG_HOVER)
k = objects[SAPPH].plac;