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Eliminate some uses of wd2 - tests can be done on raw2 buffer instead.
[open-adventure.git]
/
actions.c
diff --git
a/actions.c
b/actions.c
index df6bc2e3c215cb00338f7f8a54cdc9cd5990e47c..83177d4ad666cdec551f77021c5792811bda8098 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-1145,7
+1145,7
@@
static int rub(verb_t verb, obj_t obj)
static int say(struct command_t *command)
/* Say. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */
{
static int say(struct command_t *command)
/* Say. Echo WD2 (or WD1 if no WD2 (SAY WHAT?, etc.).) Magic words override. */
{
- if (command->
wd2 > 0
) {
+ if (command->
raw2 != '\0'
) {
command->wd1 = command->wd2;
strncpy(command->raw1, command->raw2, LINESIZE - 1);
}
command->wd1 = command->wd2;
strncpy(command->raw1, command->raw2, LINESIZE - 1);
}
@@
-1360,7
+1360,7
@@
int action(struct command_t *command)
switch (command->part) {
case intransitive:
switch (command->part) {
case intransitive:
- if (command->
wd2 > 0
&& command->verb != SAY)
+ if (command->
raw2[0] != '\0'
&& command->verb != SAY)
return GO_WORD2;
if (command->verb == SAY)
command->obj = command->wd2;
return GO_WORD2;
if (command->verb == SAY)
command->obj = command->wd2;