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Fix compiler warnings.
[open-adventure.git]
/
actions.c
diff --git
a/actions.c
b/actions.c
index 9a68f268429a0f5ed1c9c615164fc1e325996850..6936fa279035c61437b6a74fea6b2515d60da047 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-177,6
+177,7
@@
static int blast(void)
game.bonus=135;
RSPEAK(game.bonus);
score(0);
game.bonus=135;
RSPEAK(game.bonus);
score(0);
+ return GO_CLEAROBJ; /* pacify compiler - we never get here */
}
static int vbreak(token_t verb, token_t obj)
}
static int vbreak(token_t verb, token_t obj)
@@
-234,9
+235,9
@@
static int carry(token_t verb, token_t obj)
if (obj == RUG && game.prop[RUG] == 2)spk=222;
if (obj == SIGN)spk=196;
if (obj == MESSAG) {
if (obj == RUG && game.prop[RUG] == 2)spk=222;
if (obj == SIGN)spk=196;
if (obj == MESSAG) {
- spk=190;
- return GO_CLEAROBJ;
+ RSPEAK(190);
DSTROY(MESSAG);
DSTROY(MESSAG);
+ return GO_CLEAROBJ;
}
if (game.fixed[obj] != 0) {
RSPEAK(spk);
}
if (game.fixed[obj] != 0) {
RSPEAK(spk);