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Improve test coverage.
[open-adventure.git]
/
actions.c
diff --git
a/actions.c
b/actions.c
index 74d67566af2619ed2f1a169fbdc8a88e4218cfc9..4798d7d77150238647b95d8f2ebc4a68b459a299 100644
(file)
--- a/
actions.c
+++ b/
actions.c
@@
-792,7
+792,7
@@
static int pour(token_t verb, token_t obj)
static int quit(void)
/* Quit. Intransitive only. Verify intent and exit if that's what he wants. */
{
static int quit(void)
/* Quit. Intransitive only. Verify intent and exit if that's what he wants. */
{
- if (YES(
REALLY_QUIT, OK_MAN, OK_MAN
))
+ if (YES(
arbitrary_messages[REALLY_QUIT], arbitrary_messages[OK_MAN], arbitrary_messages[OK_MAN]
))
terminate(quitgame);
return GO_CLEAROBJ;
}
terminate(quitgame);
return GO_CLEAROBJ;
}
@@
-820,7
+820,7
@@
static int read(token_t verb, token_t obj)
return GO_CLEAROBJ;
}
if (obj == OYSTER && !game.clshnt) {
return GO_CLEAROBJ;
}
if (obj == OYSTER && !game.clshnt) {
- game.clshnt = YES(
CLUE_QUERY, WAYOUT_CLUE, OK_MAN
);
+ game.clshnt = YES(
arbitrary_messages[CLUE_QUERY], arbitrary_messages[WAYOUT_CLUE], arbitrary_messages[OK_MAN]
);
return GO_CLEAROBJ;
}
PSPEAK(obj, OBJTXT[obj] + game.prop[obj]);
return GO_CLEAROBJ;
}
PSPEAK(obj, OBJTXT[obj] + game.prop[obj]);