Fixups to the adventure.yaml commentary.
[open-adventure.git] / actions.c
index caf20eee0e084a138907f260538581bb47f992f0..45dd8b66fe11ed0ac1bdec3a93690a9d727846d0 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -112,7 +112,7 @@ static int bigwords(token_t foo)
     int k = VOCAB(foo, 3);
     int spk = NOTHING_HAPPENS;
     if (game.foobar != 1 - k) {
-        if (game.foobar != 0)spk = START_OVER;
+        if (game.foobar != 0 && game.loc == LOC_GIANTROOM)spk = START_OVER;
         rspeak(spk);
         return GO_CLEAROBJ;
     } else {
@@ -1011,8 +1011,6 @@ int action(FILE *input, struct command_t *command)
             if (game.loc == LOC_COBBLE || game.loc == LOC_DEBRIS || game.loc == LOC_AWKWARD ||
                 game.loc == LOC_BIRD || game.loc == LOC_PITTOP)
                 command->obj = ENTRNC;
-            if (command->obj != GRATE)
-                return GO_MOVE;
         } else if (command->obj == DWARF && ATDWRF(game.loc) > 0)
             /* FALL THROUGH */;
         else if ((LIQUID() == command->obj && HERE(BOTTLE)) || command->obj == LIQLOC(game.loc))