Capture wonkyness of extinguishing urn
[open-adventure.git] / actions.c
index b866007c00cc59ebcf447e6f81e729529c5c8a95..409e58e110eaaceb23718318dab19583f7dc7692 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -888,7 +888,7 @@ static int pour(token_t verb, token_t obj)
         game.prop[PLANT2] = game.prop[PLANT];
         return GO_MOVE;
     } else {
-       state_change(DOOR, (obj == OIL) ? DOOR_UNRUSTED: DOOR_RUSTED);
+        state_change(DOOR, (obj == OIL) ? DOOR_UNRUSTED : DOOR_RUSTED);
         return GO_CLEAROBJ;
     }
 }