Address GitLab issue #55: water should not be available in endgame.
[open-adventure.git] / actions.c
index 9917199bc5bcef7bed8a7ca38ba1174ba1e63df4..3946b0e7268a0539e9a7b39fd19fccf9b3995bbb 100644 (file)
--- a/actions.c
+++ b/actions.c
@@ -1354,8 +1354,8 @@ phase_codes_t action(command_t command)
             /* FALL THROUGH */;
         else if (command.obj == DWARF && atdwrf(game.loc) > 0)
             /* FALL THROUGH */;
-        else if ((LIQUID() == command.obj && HERE(BOTTLE)) ||
-                 command.obj == LIQLOC(game.loc))
+        else if (!game.closed && ((LIQUID() == command.obj && HERE(BOTTLE)) ||
+                                command.obj == LIQLOC(game.loc)))
             /* FALL THROUGH */;
         else if (command.obj == OIL && HERE(URN) && game.prop[URN] != URN_EMPTY) {
             command.obj = URN;