= Open Adventure TODO =
-* Translate the FORTRANish mess to actual C.
+The FORTRANish mess that once was is now mostly idiomatic C. Some issues
+remain to be cleaned up:
+
+* The remaining shared globals: WD1, WD1X, WD2, WD2X. These are used
+ rather promiscuously to pass around information that ought to be function
+ arguments in a modern language.
+
+* Remaining unstructured gotos in playermove() and do_command(). The goto L12
+ in playermove() is particularly horrible, jumping backwards into the
+ middle of a loop.
+
+* The program is still pretty much typeless - full of magic numbers being
+ sliced and diced in cryptic ways. Some attempt has been made to introduce
+ semantic types, but the job is barely started.
+