1 = Open Adventure project news =
4 Fix for a minor bug in inventory handling.
5 Handle a bare numeric token on the command line a bit more gracefully.
8 Repair packaging error (omitted templates.)
9 Minor improvements in odd grammar cases.
12 Split commands with objectless transitive verbs are handled correctly.
13 Test suite has 100% code coverage.
16 Under oldstyle, new-school single-letter command synonyms are ignored.
17 Switched from linenoise to editline for new-style line input.
18 The -s option is no longer required to paste command input; it is removed.
21 There is a 'version' command.
22 Include tests directory in generated tarball.
23 Support command-line editing with arrow keys and Emacs keystrokes.
24 Save format has changed.
27 Forward port of Crowther & Woods's 430-point Adventure 2.5.
28 Added -l option for logging.
29 Game logs are now fully reproducible via the "seed" command.
30 Added regression-test suite using seed, with coverage checking.
31 Added command prompt; -o suppresses this. Otherwise no gameplay changes.
32 Fixed bug that caused reservoir word not to be randomized.
33 Makefile does parallel builds.