Adding directional information to the rooms we already have
[mudsync.git] / worlds / bricabrac.scm
index 6c96a5ae3dd0328c3692a296051323ff00d9b62f..df16f2fa839a05f7d098b8ff8b7e105cb6a68fe1 100644 (file)
@@ -2337,6 +2337,32 @@ Although towering, they seem passable."))
 ;;; WEDDING TIME
 ;;; ============
 
+(define wedding-map-text
+  "\
+                   Banquet
+                   &Stairs
+                 (========)
+            .----.\\======/=.----.
+ Fairy     -     : \\====/ :     -
+  Go     ./      :  )==(  :      \\.  Orchestra
+ Round  / (&&&)  : (/==\\) : & & &  \\
+       /         :        :         \\
+       .--------..--------..--------.
+      |  _   _  .'        '.   ,,,   ;
+Photo | | | |_| :  Dance   :  .|_|.  | Cake
+      | '-'     :  Floor   :  |___|  |
+      ',-------.\\         ;.--------,'
+       ;   ..    '.......'         ;
+        \\  ||))    .-=-.     ^   */
+         \\.||(( ^ //   \\\\^ *  ^'./
+     Play '.  ^  ;;     ;;^  ^.,'
+    Ground  +----||-----||----+  Flowers
+            | .---.           |
+            | |_ _|       [F] |
+            |   |             |
+            |      Entrance   |
+            '-----------------'")
+
 (define wedding
   (lol
    ;; Courtyard
@@ -2365,8 +2391,9 @@ disoriented and lost your way. It has been some time since you’ve seen
 any of the familiar landmarks that would help you orient yourself. As
 you continue on, the feel of the forest seems to shift. As the trees
 grow thicker the light dims.  Eerie laughter echoes through the boughs
-overhead and you shiver.  A warm light to the north beckons you towards
-it."))
+overhead and you shiver.")
+      (p "A warm light to the north beckons you towards it.
+South leads back to the Hotel's main grounds."))
     #:exits
     (list (make <exit>
            #:name "north"
@@ -2374,41 +2401,244 @@ it."))
          (make <exit>
            #:name "south"
            #:to 'courtyard)))
-   ('vaulted-tunnel
+   ('wedding-entrance
     <room> #f
-    #:name "A Vaulted Tunnel of Trees"
+    #:name "Entrance to the Wedding"
     #:desc
-    '((p "You step into the entrance to see two rows of trees with intersecting branches, forming a vaulted tunnel. The fairy lights cast a soft glow on the space. On each tree trunk is a portrait and the eerie laughter you heard outside echoes louder as you pass each portrait. "))
+    '((p "As you approach you realize that the light is not an exit from the
+forest or a clearing, rather thousands of minuscule lights twined
+through the boughs of the trees. What you see before you is some sort
+of living structure composed of a thicket of trees intertwined with
+bramble. To the left of the entrance is a sign, to the right is a frog
+sitting atop a hostess podium.")
+      (p "To the north the limbs of two trees intertwine, making an entrance.
+To the south is the forest."))
     #:exits
     (list (make <exit>
-           #:name "north"
+           #:name "south"
            #:to 'forest-clearing)
          (make <exit>
+           #:name "north"
+           #:to 'vaulted-tunnel)))
+   ;; map
+   ('wedding-entrance:map
+    <readable> 'wedding-entrance
+    #:name "wedding map"
+    #:desc '("This appears to be a map of the wedding grounds. "
+             "You could read it if you want to.")
+    #:read-text `(pre ,wedding-map-text)
+    #:goes-by '("map" "wedding map"))
+   ('vaulted-tunnel
+    <room> #f
+    #:name "A Vaulted Tunnel of Trees"
+    #:desc
+    '((p "You step into the entrance to see two rows of trees with intersecting
+branches, forming a vaulted tunnel. The fairy lights cast a soft glow on the space.
+On each tree trunk is a portrait and the eerie laughter you heard outside echoes
+louder as you pass each portrait.")
+      (p "The tunnel enters from the south and exits from the north, with light
+glowing each way."))
+    #:exits
+    (list (make <exit>
            #:name "south"
-           #:to 'wedding-entrance)))
+           #:to 'wedding-entrance)
+         (make <exit>
+           #:name "north"
+           #:to 'dance-floor)))
    ('vaulted-tunnel:portrait
     <gameobj> 'vaulted-tunnel
     #:name "hanging portraits"
     #:desc
-    "Each portrait shows a hazy image of a fairy in various modes of dress from Victorian to today's current fashions. The style and format of the photographs all look the same."
+    "Each portrait shows a hazy image of a fairy in various modes of dress from
+Victorian to today's current fashions. The style and format of the photographs
+all look the same."
     #:goes-by
     '("hanging portrait" "hanging portraits" "portrait" "portraits"))
-   ('wedding-entrance
+   ('dance-floor
     <room> #f
-    #:name "Entrance to the Wedding"
+    #:name "The Ballroom Dance Flooor"
+    #:desc
+    '((p "You emerge into a clearing with six trees encircling a magical ballroom.
+At the center is a dance floor where fairies are dancing in rows of concentric
+circles. The lights that appear in unstructured smatterings throughout the mystical
+space have formed themselves into an elaborate chandelier above the dancers.")
+      (p "To the south the trees intertwine forming an entrance.
+The ballroom extends in every other cardinal direction."))
+    #:exits
+    (list (make <exit>
+           #:name "north"
+           #:to 'banquet)
+         (make <exit>
+           #:name "northeast"
+           #:to 'orchestra)
+         (make <exit>
+           #:name "east"
+           #:to 'cake-wing)
+         (make <exit>
+           #:name "southeast"
+           #:to 'flower-field)
+         (make <exit>
+           #:name "south"
+           #:to 'vaulted-tunnel)
+         (make <exit>
+           #:name "southwest"
+           #:to 'playground)
+         (make <exit>
+           #:name "west"
+           #:to 'photo-booth-wing)
+         (make <exit>
+           #:name "northwest"
+           #:to 'fairy-go-round)))
+   ('banquet
+    <room> #f
+    #:name "Banquet Hall"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "south"
+           #:to 'dance-floor)
+         (make <exit>
+           #:name "west"
+           #:to 'fairy-go-round)
+         (make <exit>
+           #:name "east"
+           #:to 'orchestra)
+         (make <exit>
+           #:name "southeast"
+           #:to 'cake-wing)
+         (make <exit>
+           #:name "southwest"
+           #:to 'photo-booth-wing)
+         (make <exit>
+           #:name "up"
+           #:to 'the-stairs)))
+   ('orchestra
+    <room> #f
+    #:name "The Orchestra"
     #:desc
-    '((p "As you approach you realize that the light is not an exit
-from the forest or a clearing, rather thousands of minuscule lights
-twined through the boughs of the trees. What you see before you is
-some sort of living structure composed of a thicket of trees
-intertwined with bramble. Directly in front of you the limbs of two
-trees intertwine over what appears to be an entrance north.
-To the left of the entrance is a sign, to the right is a
-frog sitting atop a hostess podium."))
+    '((p ""))
     #:exits
     (list (make <exit>
+           #:name "west"
+           #:to 'banquet)
+         (make <exit>
+           #:name "southwest"
+           #:to 'dance-floor)
+         (make <exit>
            #:name "south"
-           #:to 'courtyard)))))
+           #:to 'cake-wing)))
+   ('cake-wing
+    <room> #f
+    #:name "The Cake Wing"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "north"
+           #:to 'orchestra)
+         (make <exit>
+           #:name "west"
+           #:to 'dance-floor)
+         (make <exit>
+           #:name "northwest"
+           #:to 'banquet)
+         (make <exit>
+           #:name "south"
+           #:to 'flower-field)))
+   ('flower-field
+    <room> #f
+    #:name "Field of Flowers"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "north"
+           #:to 'cake-wing)
+         (make <exit>
+           #:name "northwest"
+           #:to 'dance-floor)))
+   ('playground
+    <room> #f
+    #:name "Playground"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "north"
+           #:to 'photo-booth-wing)
+         (make <exit>
+           #:name "northeast"
+           #:to 'dance-floor)))
+   ('photo-booth-wing
+    <room> #f
+    #:name "The Photo Booth Wing"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "north"
+           #:to 'fairy-go-round)
+         (make <exit>
+           #:name "northeast"
+           #:to 'banquet)
+         (make <exit>
+           #:name "east"
+           #:to 'dance-floor)
+         (make <exit>
+           #:name "south"
+           #:to 'playgroun)))
+   ('fairy-go-round
+    <room> #f
+    #:name "Fairy Go Round"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "east"
+           #:to 'banquet)
+         (make <exit>
+           #:name "southeast"
+           #:to 'dance-floor)
+         (make <exit>
+           #:name "south"
+           #:to 'photo-booth-wing)))
+   ('the-stairs
+    <room> #f
+    #:name "The Stairs"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "up"
+           #:to 'wedding-canopy)
+         (make <exit>
+           #:name "down"
+           #:to 'banquet)))
+   ('name
+    <room> #f
+    #:name "The Canopy"
+    #:desc
+    '((p ""))
+    #:exits
+    (list (make <exit>
+           #:name "down"
+           #:to 'the-stairs)))
+
+;;    ('ballroom
+;;     <room> #f
+;;     #:name "The Ballroom"
+;;     #:exits (list
+;;          (make <exit>
+;;            )
+;;          [north entrance]
+;;              [east entrance]
+            
+;;              [south vaulted-tunnel]
+;;              [west entrance])
+;;      #:desc ("You emerge into a clearing with six trees encircling a magical ballroom. At the center is a dance floor where " (cast dancers "fairies") " are dancing in rows of concentric circles. The lights that appear in unstructured smatterings throughout the mystical space have formed themselves into an elaborate chandelier above the dancers."))
+
+   ))
 
 
 \f