Add wire cage
[mudsync.git] / worlds / bricabrac.scm
index 301e2e9687176923bbef5b77df677d1c47b5ee02..cf34903e0d1df476f2198c759db7fa768a1e49e0 100644 (file)
@@ -780,14 +780,23 @@ the scenery tapers off nothingness.  But that can't be right, can it?"
     <desk-clerk> 'room:break-room
     #:name "the hotel desk clerk"
     #:desc "  The hotel clerk is wearing a neatly pressed uniform bearing the
-hotel insignia.  She looks like she'd much rather be somewhere else."
+hotel insignia.  She appears to be rather exhausted."
     #:goes-by '("hotel desk clerk" "clerk" "desk clerk"))
    ('thing:break-room:void
     <thing> 'room:break-room
     #:generally-visible #f
     #:name "The Void"
     #:desc "As you stare into the void, the void stares back into you."
-    #:goes-by '("void" "abyss" "nothingness"))))
+    #:goes-by '("void" "abyss" "nothingness" "scenery"))
+   ('thing:break-room:fence
+    <thing> 'room:break-room
+    #:generally-visible #f
+    #:name "break room cage"
+    #:desc "It's a mostly-cubical wire mesh surrounding the break area.
+You can see through the gaps, but they're too small to put more than a
+couple of fingers through.  There appears to be some wear and tear to
+the paint, but the wires themselves seem to be unusually sturdy."
+    #:goes-by '("fence" "cage" "wire cage"))))
 
 
 \f