;;; along with Mudsync. If not, see <http://www.gnu.org/licenses/>.
(define-module (mudsync networking)
- #:use-module (8sync systems actors)
+ #:use-module (8sync actors)
#:use-module (8sync agenda)
#:use-module (ice-9 format)
#:use-module (ice-9 match)
;; send input to this actor
(send-input-to #:getter nm-send-input-to
#:init-keyword #:send-input-to)
- (message-handler
+
+ (actions
+ #:allocation #:each-subclass
#:init-value
- (make-action-dispatch
- ((start-listening actor message)
- (nm-install-socket actor (message-ref message 'server %default-server)
- (message-ref message 'port %default-port)))
- ((send-to-client actor message client data)
- (nm-send-to-client-id actor client data)))))
+ (build-actions
+ (start-listening
+ (lambda* (actor message
+ #:key (server %default-server)
+ (port %default-port))
+ (nm-install-socket actor server port)))
+ (send-to-client
+ (lambda* (actor message #:key client data)
+ (nm-send-to-client-id actor client data))))))
;;; TODO: We should provide something like this, but this isn't used currently,
;;; and uses old deprecated code (the 8sync-port-remove stuff).
(define (nm-client-receive-loop nm client client-id)
"Make a method to receive client data"
(define (loop)
- (define line (string-trim-right (read-line client) #\return))
- (nm-handle-line nm client client-id line)
- (cond
- ;; The port's been closed for some reason, so stop looping
- ((port-closed? client)
- (nm-handle-port-closed nm client client-id))
- ;; We've reached the EOF object, which means we should close
- ;; the port ourselves and stop looping
- ((eof-object? (peek-char client))
- (nm-handle-port-eof nm client client-id))
- ;; Otherwise, let's read till the next line!
- (else (loop))))
+ (define line (read-line client))
+ (if (eof-object? line)
+ (nm-handle-port-eof nm client client-id)
+ (begin
+ (nm-handle-line nm client client-id
+ (string-trim-right line #\return))
+ (loop))))
(loop))
(define (nm-handle-port-closed nm client client-id)