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Update to use build-actions; fix clerk communication
[mudsync.git]
/
mudsync
/
game-master.scm
diff --git
a/mudsync/game-master.scm
b/mudsync/game-master.scm
index b8030d9d72a4f2114183576683561909e726fd1c..b11d21cff800e1955a730c97e196c13b55ca8c2d 100644
(file)
--- a/
mudsync/game-master.scm
+++ b/
mudsync/game-master.scm
@@
-18,7
+18,7
@@
(define-module (mudsync game-master)
#:use-module (mudsync networking)
(define-module (mudsync game-master)
#:use-module (mudsync networking)
- #:use-module (8sync
systems
actors)
+ #:use-module (8sync actors)
#:use-module (8sync agenda)
#:use-module (oop goops)
#:use-module (ice-9 match)
#:use-module (8sync agenda)
#:use-module (oop goops)
#:use-module (ice-9 match)
@@
-52,7
+52,7
@@
(actions
#:allocation #:each-subclass
#:init-value
(actions
#:allocation #:each-subclass
#:init-value
- (
mhandler
s
+ (
build-action
s
(init-world gm-init-world)
(client-input gm-handle-client-input)
(lookup-special gm-lookup-special)
(init-world gm-init-world)
(client-input gm-handle-client-input)
(lookup-special gm-lookup-special)