;;; along with Mudsync. If not, see <http://www.gnu.org/licenses/>.
(define-module (mudsync game-master)
- #:use-module (mudsync room)
#:use-module (mudsync networking)
#:use-module (8sync systems actors)
#:use-module (8sync agenda)
;; Register the player in our database of players -> connections
(gm-register-client! gm client-id player)
;; Dump the player into the default room
- (<-wait gm player 'set-loc! #:id room-id)
+ (<-wait gm player 'set-loc! #:loc room-id)
;; Initialize the player
(<- gm player 'init)))))