gameobj refactor mostly working now
[mudsync.git] / mudsync / game-master.scm
index f839931002fe663cabe8c62c2458be623407a4f7..0abadb360fbad56574c2c471cc4ef00cb8cd370b 100644 (file)
@@ -206,7 +206,7 @@ with an anonymous persona"
         ;; Register the player in our database of players -> connections
         (gm-register-client! gm client-id player)
         ;; Dump the player into the default room
-        (<-wait gm player 'set-loc! #:id room-id)
+        (<-wait gm player 'set-loc! #:loc room-id)
         ;; Initialize the player
         (<- gm player 'init)))))