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Use new <repl-manager>
[mudsync.git]
/
mudsync
/
game-master.scm
2016-12-21
Christopher Allan...
Update to use build-actions; fix clerk communication
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2016-12-17
Christopher Allan...
Update mudsync code to use easier to use action inherit...
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2016-12-13
Christopher Allan...
Use msg-val everywhere and fix some definitions' argume...
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2016-12-12
Christopher Allan...
Port to the remove-define-mhandler 8sync branch
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2016-05-07
Christopher Allan...
added dynamic linking approach to exits. live hacking...
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2016-05-07
Christopher Allan...
Most of the rest of support for live hacking!
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2016-05-07
Christopher Allan...
Injection almost works, you can pass along the appropri...
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2016-05-06
Christopher Allan...
Announce to other room participants when a guest arrives
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2016-05-06
Christopher Allan...
remove debug message
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2016-05-06
Christopher Allan...
remove debug message
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2016-05-06
Christopher Allan...
room level messages, client disconnection
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2016-05-05
Christopher Allan...
See objects in the same room as you
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2016-05-05
Christopher Allan...
Remove all accessors
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2016-05-04
Christopher Allan...
rearchitect so that the world can init with a game...
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2016-05-04
Christopher Allan...
We can finally move around!
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2016-05-04
Christopher Allan...
moving between rooms nearly works
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2016-05-04
Christopher Allan...
commands finally dispatch
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2016-05-03
Christopher Allan...
bad import made circular refs
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2016-05-03
Christopher Allan...
gameobj refactor mostly working now
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2016-05-02
Christopher Allan...
import player correctly, pass off input correctly
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2016-05-02
Christopher Allan...
Split mudsync.scm out into multiple files
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