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Add test that dropping vase in tghe soft room does not break it.
[open-adventure.git]
/
main.c
2017-05-24
Jason S. Ninneman
Add seedable PRNG using an adaptation the original...
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2017-05-24
Eric S. Raymond
Revert structurization changes, they broke database...
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2017-05-24
Eric S. Raymond
Revert a variable name previously changed to be out...
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2017-05-24
Eric S. Raymond
More structurization.
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2017-05-24
Eric S. Raymond
More globals to the game structure.
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2017-05-24
Eric S. Raymond
More global-to-structure moves.
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2017-05-23
Eric S. Raymond
More comment cleanup.
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2017-05-23
Eric S. Raymond
Fixed case in a comment.
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2017-05-23
Eric S. Raymond
Move more globals into the state structure.
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2017-05-23
Eric S. Raymond
Begin gathering saveable game state into a structure...
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2017-05-23
Eric S. Raymond
Input source is parametrized all the way down.
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2017-05-23
Eric S. Raymond
Begin factoring out the command interpreter.
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2017-05-23
Eric S. Raymond
Added oldstyle option.
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2017-05-23
Eric S. Raymond
Fix capitalization glitches.
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2017-05-23
Eric S. Raymond
Add -l option to enable command logging.
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2017-05-23
Eric S. Raymond
Fix strange inside-out organization of the input routines.
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2017-05-23
Eric S. Raymond
More magic-number elimination.
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2017-05-21
Eric S. Raymond
Fix up case on all comments to make them more readable...
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2017-05-18
Eric S. Raymond
More boolification.
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2017-05-18
Eric S. Raymond
Replace fDATIME with ANSI/POSIX clock_gettime(). Rip...
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2017-05-18
Eric S. Raymond
Remove a remnant of the old non-licensing.
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2017-05-18
Eric S. Raymond
Use prototypes and bools.
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2017-05-18
Eric S. Raymond
Partially ANSIfy C, fix compiler warnings.
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2017-02-16
Eric S. Raymond
Minimal forward-port to modern C - just enough to get...
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2017-02-16
Eric S. Raymond
Don Wood's 430-point Adventure 2.5 from 1995, from...
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