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Test coverage - 100% score.c
[open-adventure.git]
/
dungeon.c
2017-06-21
Jason S. Ninneman
Abolish HNTMAX and HNTSIZ in favor of HINT_COUNT.
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2017-06-21
David James Sherman
Resolve GitLab issue #3. Applies MISRA and CERT guidel...
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2017-06-21
Eric S. Raymond
YAMLify section 11 (hints).
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2017-06-21
Eric S. Raymond
Document the YAML, remove some dead code, fix typos.
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2017-06-21
Eric S. Raymond
Section 10 (class thresholds) is now parsed entirely...
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2017-06-20
Jason S. Ninneman
Clean out some disused variables.
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2017-06-19
NHOrus
Even less magic
111/head
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2017-06-19
Jason S. Ninneman
Abolish MAXDIE in favor of maximum_deaths.
104/head
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2017-06-19
Eric S. Raymond
Attempt to deconfuse the coverage analyzer.
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2017-06-19
Eric S. Raymond
Reindent and cleanup.
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2017-06-18
Bob Little
magic numbers, show usage, fixed linty warnings
103/head
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2017-06-18
Eric S. Raymond
Re-format to consistent indent style with "make indent".
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2017-06-18
Bob Little
Added 'linty' target for make
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2017-06-15
NHOrus
Localizing variables
82/head
83/head
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2017-06-15
Bob Little
dungeon now outputs just database.h
80/head
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2017-06-14
NHOrus
Lowering the scope And cleaning up some warnings from...
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2017-06-13
Jason S. Ninneman
Fix all the simple compiler warnings.
74/head
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2017-06-12
Jason S. Ninneman
Don't output disused dungeon data.
64/head
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2017-06-12
Jason S. Ninneman
Remove some hard-coded array dimensions. Generate CLSSE...
63/head
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2017-06-10
Jason S. Ninneman
Zero-index the lookup tables and the code that referenc...
58/head
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2017-06-10
Jason S. Ninneman
Use a header/source set common to both advent and the...
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2017-06-07
Eric S. Raymond
Move MAXDIE computation to dungeonmaker.
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2017-06-07
Eric S. Raymond
Prevent confusion between dungeonmaker and runtime...
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2017-06-07
Eric S. Raymond
Finish moving state arrays into game structure block.
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2017-06-07
Eric S. Raymond
Change name of dungeon maker - dual use of "compile...
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