inplan, // initial planets
nenhere, // number of enemies in quadrant
irhere, // Romulans in quadrant
- isatb, // =1 if super commander is attacking base
+ isatb, // =2 if super commander is attacking base
tourn, // tournament number
proben, // number of moves for probe
nprobes; // number of probes available
self.iplnet = None # planet # in quadrant
self.inplan = 0 # initial planets
self.irhere = 0 # Romulans in quadrant
- self.isatb = 0 # =1 if super commander is attacking base
+ self.isatb = 0 # =2 if super commander is attacking base
self.tourn = None # tournament number
self.nprobes = 0 # number of probes available
self.inresor = 0.0 # initial resources