/* hack to ignore GCC Unused Result */
#define IGNORE(r) do{if (r){}}while(0)
+/*
+ * FIXME: These constants should be replaced by strings, at their usage sites.
+ * They are sixbit-packed representations of vocabulary words. This, and code
+ * left in misc.c, is the only place left in the runtime that knows about
+ * word packing.
+ */
+#define WORD_AXE 12405
+#define WORD_BATTERY 201202005
+#define WORD_BEAR 2050118
+#define WORD_BIRD 2091804
+#define WORD_BLOOD 212151504
+#define WORD_BOTTLE 215202012
+#define WORD_CAGE 3010705
+#define WORD_CATCH 301200308
+#define WORD_CAVITY 301220920
+#define WORD_CHASM 308011913
+#define WORD_CLAM 3120113
+#define WORD_DOOR 4151518
+#define WORD_DRAGON 418010715
+#define WORD_DWARF 423011806
+#define WORD_FISSURE 609191921
+#define WORD_FOOD 6151504
+#define WORD_GO 715
+#define WORD_GRATE 718012005
+#define WORD_KEYS 11052519
+#define WORD_KNIFE 1114090605
+#define WORD_LAMP 12011316
+#define WORD_MAGAZINE 1301070126
+#define WORD_MESSAG 1305191901
+#define WORD_MIRROR 1309181815
+#define WORD_OGRE 15071805
+#define WORD_OIL 150912
+#define WORD_OYSTER 1525192005
+#define WORD_PILLOW 1609121215
+#define WORD_PLANT 1612011420
+#define WORD_POUR 16152118
+#define WORD_RESER 1805190518
+#define WORD_ROD 181504
+#define WORD_SIGN 19090714
+#define WORD_SNAKE 1914011105
+#define WORD_STEPS 1920051619
+#define WORD_TROLL 2018151212
+#define WORD_URN 211814
+#define WORD_VEND 1755140409
+#define WORD_VOLCANO 1765120301
+#define WORD_WATER 1851200518
+#define WORD_AMBER 113020518
+#define WORD_CHAIN 308010914
+#define WORD_CHEST 308051920
+#define WORD_COINS 315091419
+#define WORD_EGGS 5070719
+#define WORD_EMERALD 513051801
+#define WORD_JADE 10010405
+#define WORD_NUGGET 7151204
+#define WORD_PEARL 1605011812
+#define WORD_PYRAMID 1625180113
+#define WORD_RUBY 18210225
+#define WORD_RUG 182107
+#define WORD_SAPPH 1901161608
+#define WORD_TRIDENT 2018090405
+#define WORD_VASE 22011905
+#define WORD_BACK 2010311
+#define WORD_CAVE 3012205
+#define WORD_DPRSSN 405161805
+#define WORD_ENTER 514200518
+#define WORD_ENTRNC 514201801
+#define WORD_LOOK 12151511
+#define WORD_NUL 14211212
+#define WORD_STREAM 1920180501
+#define WORD_FIND 6091404
+#define WORD_INVENT 914220514
+#define WORD_LOCK 12150311
+#define WORD_SAY 190125
+#define WORD_THROW 2008181523
+#define WORD_WEST 23051920
+#define WORD_YES 250519
+#define WORD_YINIT 25
+
/* end */
}
/* Define some handy mnemonics. These correspond to object numbers. */
- AXE = VOCWRD(12405, 1);
- BATTERY = VOCWRD(201202005, 1);
- BEAR = VOCWRD(2050118, 1);
- BIRD = VOCWRD(2091804, 1);
- BLOOD = VOCWRD(212151504, 1);
- BOTTLE = VOCWRD(215202012, 1);
- CAGE = VOCWRD(3010705, 1);
- CAVITY = VOCWRD(301220920, 1);
- CHASM = VOCWRD(308011913, 1);
- CLAM = VOCWRD(3120113, 1);
- DOOR = VOCWRD(4151518, 1);
- DRAGON = VOCWRD(418010715, 1);
- DWARF = VOCWRD(423011806, 1);
- FISSURE = VOCWRD(609191921, 1);
- FOOD = VOCWRD(6151504, 1);
- GRATE = VOCWRD(718012005, 1);
- KEYS = VOCWRD(11052519, 1);
- KNIFE = VOCWRD(1114090605, 1);
- LAMP = VOCWRD(12011316, 1);
- MAGAZINE = VOCWRD(1301070126, 1);
- MESSAG = VOCWRD(1305191901, 1);
- MIRROR = VOCWRD(1309181815, 1);
- OGRE = VOCWRD(15071805, 1);
- OIL = VOCWRD(150912, 1);
- OYSTER = VOCWRD(1525192005, 1);
- PILLOW = VOCWRD(1609121215, 1);
- PLANT = VOCWRD(1612011420, 1);
+ AXE = VOCWRD(WORD_AXE, 1);
+ BATTERY = VOCWRD(WORD_BATTERY, 1);
+ BEAR = VOCWRD(WORD_BEAR, 1);
+ BIRD = VOCWRD(WORD_BIRD, 1);
+ BLOOD = VOCWRD(WORD_BLOOD, 1);
+ BOTTLE = VOCWRD(WORD_BOTTLE, 1);
+ CAGE = VOCWRD(WORD_CAGE, 1);
+ CAVITY = VOCWRD(WORD_CAVITY, 1);
+ CHASM = VOCWRD(WORD_CHASM, 1);
+ CLAM = VOCWRD(WORD_CLAM, 1);
+ DOOR = VOCWRD(WORD_DOOR, 1);
+ DRAGON = VOCWRD(WORD_DRAGON, 1);
+ DWARF = VOCWRD(WORD_DWARF, 1);
+ FISSURE = VOCWRD(WORD_FISSURE, 1);
+ FOOD = VOCWRD(WORD_FOOD, 1);
+ GRATE = VOCWRD(WORD_GRATE, 1);
+ KEYS = VOCWRD(WORD_KEYS, 1);
+ KNIFE = VOCWRD(WORD_KNIFE, 1);
+ LAMP = VOCWRD(WORD_LAMP, 1);
+ MAGAZINE = VOCWRD(WORD_MAGAZINE, 1);
+ MESSAG = VOCWRD(WORD_MESSAG, 1);
+ MIRROR = VOCWRD(WORD_MIRROR, 1);
+ OGRE = VOCWRD(WORD_OGRE, 1);
+ OIL = VOCWRD(WORD_OIL, 1);
+ OYSTER = VOCWRD(WORD_OYSTER, 1);
+ PILLOW = VOCWRD(WORD_PILLOW, 1);
+ PLANT = VOCWRD(WORD_PLANT, 1);
PLANT2 = PLANT + 1;
- RESER = VOCWRD(1805190518, 1);
- ROD = VOCWRD(181504, 1);
+ RESER = VOCWRD(WORD_RESER, 1);
+ ROD = VOCWRD(WORD_ROD, 1);
ROD2 = ROD + 1;
- SIGN = VOCWRD(19090714, 1);
- SNAKE = VOCWRD(1914011105, 1);
- STEPS = VOCWRD(1920051619, 1);
- TROLL = VOCWRD(2018151212, 1);
+ SIGN = VOCWRD(WORD_SIGN, 1);
+ SNAKE = VOCWRD(WORD_SNAKE, 1);
+ STEPS = VOCWRD(WORD_STEPS, 1);
+ TROLL = VOCWRD(WORD_TROLL, 1);
TROLL2 = TROLL + 1;
- URN = VOCWRD(211814, 1);
- VEND = VOCWRD(1755140409, 1);
- VOLCANO = VOCWRD(1765120301, 1);
- WATER = VOCWRD(1851200518, 1);
+ URN = VOCWRD(WORD_URN, 1);
+ VEND = VOCWRD(WORD_VEND, 1);
+ VOLCANO = VOCWRD(WORD_VOLCANO, 1);
+ WATER = VOCWRD(WORD_WATER, 1);
/* Objects from MINTRS through MAXTRS are treasures. Here are a few. */
- AMBER = VOCWRD(113020518, 1);
- CHAIN = VOCWRD(308010914, 1);
- CHEST = VOCWRD(308051920, 1);
- COINS = VOCWRD(315091419, 1);
- EGGS = VOCWRD(5070719, 1);
- EMERALD = VOCWRD(513051801, 1);
- JADE = VOCWRD(10010405, 1);
- NUGGET = VOCWRD(7151204, 1);
- PEARL = VOCWRD(1605011812, 1);
- PYRAMID = VOCWRD(1625180113, 1);
- RUBY = VOCWRD(18210225, 1);
- RUG = VOCWRD(182107, 1);
- SAPPH = VOCWRD(1901161608, 1);
- TRIDENT = VOCWRD(2018090405, 1);
- VASE = VOCWRD(22011905, 1);
+ AMBER = VOCWRD(WORD_AMBER, 1);
+ CHAIN = VOCWRD(WORD_CHAIN, 1);
+ CHEST = VOCWRD(WORD_CHEST, 1);
+ COINS = VOCWRD(WORD_COINS, 1);
+ EGGS = VOCWRD(WORD_EGGS, 1);
+ EMERALD = VOCWRD(WORD_EMERALD, 1);
+ JADE = VOCWRD(WORD_JADE, 1);
+ NUGGET = VOCWRD(WORD_NUGGET, 1);
+ PEARL = VOCWRD(WORD_PEARL, 1);
+ PYRAMID = VOCWRD(WORD_PYRAMID, 1);
+ RUBY = VOCWRD(WORD_RUBY, 1);
+ RUG = VOCWRD(WORD_RUG, 1);
+ SAPPH = VOCWRD(WORD_SAPPH, 1);
+ TRIDENT = VOCWRD(WORD_TRIDENT, 1);
+ VASE = VOCWRD(WORD_VASE, 1);
/* These are motion-verb numbers. */
- BACK = VOCWRD(2010311, 0);
- CAVE = VOCWRD(3012205, 0);
- DPRSSN = VOCWRD(405161805, 0);
- ENTER = VOCWRD(514200518, 0);
- ENTRNC = VOCWRD(514201801, 0);
- LOOK = VOCWRD(12151511, 0);
- NUL = VOCWRD(14211212, 0);
- STREAM = VOCWRD(1920180501, 0);
+ BACK = VOCWRD(WORD_BACK, 0);
+ CAVE = VOCWRD(WORD_CAVE, 0);
+ DPRSSN = VOCWRD(WORD_DPRSSN, 0);
+ ENTER = VOCWRD(WORD_ENTER, 0);
+ ENTRNC = VOCWRD(WORD_ENTRNC, 0);
+ LOOK = VOCWRD(WORD_LOOK, 0);
+ NUL = VOCWRD(WORD_NUL, 0);
+ STREAM = VOCWRD(WORD_STREAM, 0);
/* And some action verbs. */
- FIND = VOCWRD(6091404, 2);
- INVENT = VOCWRD(914220514, 2);
- LOCK = VOCWRD(12150311, 2);
- SAY = VOCWRD(190125, 2);
- THROW = VOCWRD(2008181523, 2);
+ FIND = VOCWRD(WORD_FIND, 2);
+ INVENT = VOCWRD(WORD_INVENT, 2);
+ LOCK = VOCWRD(WORD_LOCK, 2);
+ SAY = VOCWRD(WORD_SAY, 2);
+ THROW = VOCWRD(WORD_THROW, 2);
/* Initialise the dwarves. game.dloc is loc of dwarves,
* hard-wired in. game.odloc is prior loc of each dwarf,