if (sscanf(buf, "seed %ld", &sv) == 1) {
set_seed(sv);
printf("Seed set to %ld\n", sv);
+ // autogenerated, so don't charge user time for it.
+ --TURNS;
// here we reconfigure any global game state that uses random numbers
ZZWORD=RNDVOC(3,0);
return true;
OK
-You scored 51 out of a possible 430, using 19 turns.
+You scored 51 out of a possible 430, using 18 turns.
Your score qualifies you as a novice class adventurer.
OK
-You scored 81 out of a possible 430, using 56 turns.
+You scored 81 out of a possible 430, using 55 turns.
Your score qualifies you as a novice class adventurer.
southward passage.
>
-You scored 219 out of a possible 430, using 314 turns.
+You scored 219 out of a possible 430, using 313 turns.
You may now consider yourself a "Seasoned Adventurer".