Description: Super Star Trek, a timeless classic of computer games
Save the Federation from the invading Klingons! Visit exotic planets and
strip-mine them for dilithium! Encounter mysterious space thingies!
- This is the classic Super Star Trek game from the days of slow teletypes,
- reloaded.
+.
+ SST2K is a modern Unix port of the University of Texas "Star
+ Trek" game originally written in FORTRAN in the mid-1970s. It has
+ options to restrict its feature set to what was in earlier versions.
+.
+ SST2K is a kind of time machine back to what interactive programs were
+ like in the days of hardcopy terminals, before graphics and before
+ even video displays. Despite this archaism and decades after it was
+ written, SST2K retains significant play value. We think it's both fun
+ and instructive to see how good a game could be written under those
+ conditions.
+.
+ SST is fairly closely related to Eric Allman's BSD Trek, which also started
+ life as a C translation of UT Super Star Trek. BSD Trek is missing most of
+ the post-1978 features of SST2K, but does add a cloaking device for the
+ Romulans and the option to take Klingon captives. These have been back-ported
+ into this version.
+.
+ The only other really current Star Trek port we know of is
+ <a href='http://shankel.best.vwh.net/opentrek.html'>OpenTrek</a>,
+ which appears to be set in the ST:TNG universe (featuring the Borg
+ Collective as the villains) and has a fancy graphical interface.
+.
+ (There are also some multi-player Trek variants out there, notably
+ XTrek and NetTrek, that have a very different feel from any of the
+ Trek solitaires.)
+.
+ For a truly retro-Trek experience, see the <a
+ href='http://www.calormen.com/Star_Trek/ASCII/'>Star Trek ASCII Art
+ Archive</a>.
Homepage: http://www.catb.org/~esr/super-star-trek
XBS-Repository-URL: https://gitlab.com/esr/super-star-trek
-#XBS-OpenHub-URL: https://www.ohloh.net/p/super-star-trek
-
-XBS-Logo: www/trek.png
+XBS-Logo: trek.png
XBS-VC-Tag-Template: %(version)s
+++ /dev/null
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- <meta name="Author" content="Eric Raymond">
- <meta name="Description" content="The classic Super Star Trek game.">
- <meta name="Keywords" content="Star Trek, games, retrocomputing">
- <title>Super Star Trek home page</title>
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-
-<h1 align='center'><code>Super Star Trek</code> — a classic computer game</h1>
-
-<p>Save the Federation from the invading Klingons! Visit exotic
-planets and strip-mine them for dilithium! Encounter mysterious space
-thingies! This is the home page of the classic Super Star Trek game
-from the days of slow teletypes, reloaded.</p>
-
-<p>SST2K is a modern Unix port of the University of Texas "Super Star
-Trek" game originally written in FORTRAN in the mid-1970s. It has
-options to restrict its feature set to what was in earlier versions.</p>
-
-<p>SST2K is a kind of time machine back to what interactive programs were
-like in the days of hardcopy terminals, before graphics and before
-even video displays. Despite this archaism and decades after it was
-written, SST2K retains significant play value. We think it's both fun
-and instructive to see how good a game could be written under those
-conditions.</p>
-
-<p>Presently the code is available only via <a
-href='ssh://git.berlios.de/gitroot/sst'>git</a>
-at the <a href='https://developer.berlios.de/projects/sst/'>SST
-Project Page</a> on berlios.de. It builds and runs. We expect to do
-an actual release Real Soon Now.</p>
-
-<p>In the meantime, you can at least browse the <a href='sst-doc.html'>game
-documentation</a>.
-
-<center><img src="trek.png"/></center>
-
-<p>You can read the project's <a href='TODO'>to-do list</a>. If
-you want to help with these things, here are the project mailing
-lists:</p>
-
-<ul>
-<li><a
-href="https://lists.berlios.de/mailman/listinfo/sst-users">sst-users</a>
-is for questions and technical support on <code>sst</code>.</p></li>
-
-<li><a
-href="https://lists.berlios.de/mailman/listinfo/sst-devel">sst-dev</a>
-is for <code>sst</code> developers.</p></li>
-
-<li><a
-href="https://lists.berlios.de/mailman/listinfo/sst-commit-watch">sst-commit-watch</a>
-carries notifications of commits to the sst repository. It is
-recommended that developers subscribe to this.</p></li> </ul>
-</ul>
-
-<p>Tom Almy, one of the SST project founders, has <a
-href='http://www.almy.us/sst.html'>an SST page of his own</a>.</p>
-
-<p>There is a <a href='http://en.wikipedia.org/wiki/Super_Star_Trek'>Wikipedia
-entry</a>.</p>
-
-<p>SST is fairly closely related to Eric Allman's BSD Trek, which also started
-life as a C translation of UT Super Star Trek. BSD Trek is missing most of
-the post-1978 features of SST2K, but does add a cloaking device for the
-Romulans.</p>
-
-<p>The only other really current Star Trek port we know of is
-<a href='http://shankel.best.vwh.net/opentrek.html'>OpenTrek</a>,
-which appears to be set in the ST:TNG universe (featuring the Borg
-Collective as the villains) and has a fancy graphical interface.</p>
-
-<p>(There are also some multi-player Trek variants out there, notably
-XTrek and NetTrek, that have a very different feel from any of the
-Trek solitaires.)</p>
-
-<p>For a truly retro-Trek experience, see the <a
-href='http://www.calormen.com/Star_Trek/ASCII/'>Star Trek ASCII Art
-Archive</a>.</p>
-
-<p>If this game interested you, you may want to check out some of the
-other ancient games at the <a
-href='http://www.catb.org/retro/'>Retrocomputing Museum</a>.</p>
-
-</body>
-</html>
-