summary |
shortlog |
log |
commit | commitdiff |
tree
raw |
patch |
inline | side by side (from parent 1:
9e1aa3e)
We basically need to accept but ignore the key argument.
I mean, we could ignore all arguments, but we might as well show it's
there.
;; Boom!
(self-destruct gameobj))
;; Boom!
(self-destruct gameobj))
-(define (gameobj-act-self-destruct gameobj message)
+(define* (gameobj-act-self-destruct gameobj message #:key why)
"Action routine for self destruction"
(gameobj-self-destruct gameobj))
"Action routine for self destruction"
(gameobj-self-destruct gameobj))