Continue with next room if the path for the arrow is found
authorJulian Cowley <julesreid@lavanauts.org>
Mon, 7 Mar 2022 09:41:17 +0000 (23:41 -1000)
committerJulian Cowley <julesreid@lavanauts.org>
Mon, 7 Mar 2022 10:33:51 +0000 (00:33 -1000)
commitc98e7d5b4f051d562c58e89dcc4622467e66f123
tree8309aaecfd4be5b86ba11336fed7f6376f6f9c3b
parent9b051911ed699d849bc67b006ec063303aa03984
Continue with next room if the path for the arrow is found

If the room specified by the user for the path of the arrow is one
of the three connecting rooms, the path for the arrow is found.
Continue with the next room in the path and do not consider it not
able to go that way (no tunnel).

Without this, the arrow flies around randomly because it drops through
to the portion of the code that deals with the path not being found
(no tunnel).
wumpus.c