Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.
authorEric S. Raymond <esr@thyrsus.com>
Thu, 18 May 2017 21:18:16 +0000 (17:18 -0400)
committerEric S. Raymond <esr@thyrsus.com>
Thu, 18 May 2017 21:18:16 +0000 (17:18 -0400)
commit23f2dbe81467d28e2f45d14bd5c4ce19229f69e3
tree54f2d081d68494738e2de1c66146c08a3ac7f8a0
parentbd0487acc50b9c7672ce5f9bd74a94dc3dfb7108
Replace fDATIME with ANSI/POSIX clock_gettime(). Rip out DOS/AMIGA shims.

The thinking here is that we simplify life by going pure ANSI/POSIX.
This is a text game.  If it ever runs on anything but Unix again it's
almost certain to be on something like WSL that supplies a
POSIX-conformant text console.
Makefile
datime.c [deleted file]
init.c
main.c
misc.c
misc.h