Constant Story "The Mall";
Constant Headline
"^By Jason Self^
- If you get stuck try typing HELP.^
- ^Send bugs and feedback by email to j@@64jxself.org.
- ^Copyright (C) 2019 Jason Self
+ ^If you get stuck try typing HELP.^
+ ^Source code: https://jxself.org/git/?p=the-mall.git^
+ Send bugs and feedback by email to j@@64jxself.org.^
+ Copyright (C) 2019 Jason Self^
This game gives you freedom; you can change and share it under
the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
Include "parser";
Include "verblib";
Release 0;
-Serial "190714";
+Serial "190802";
Object bank "Bank of Zork"
with description
has light;
Object bears "teddy bears" closet
- with name 'bear' 'bears' 'teddy' 'teddies' 'ted',
+ with name 'bear' 'bears' 'teddy' 'teddies' 'ted' 'eye' 'eyes'
+ 'supply' 'supplies' 'bulge' 'bulges',
before [;
Take, Pull, Push, PushDir:
print_ret "Shoplifting isn't the answer.";
has light;
Object table2 "table" cookhouse
- with name 'table',
+ with name 'table' 'tables',
has scenery supporter;
Object tablecloth "tablecloth" table2
~Exit~ written above. Sunlight streams crisply in through
the glass.",
with_key keycard,
- before [;
+ after [;
unlock:
deadflag = 2;
return true;
],
- has scenery openable locked;
+ has scenery door lockable openable locked;
Object portrait "portrait" bank
with name 'portrait' 'picture' 'photo',
if (salon hasnt visited)
print
" Suddenly you bump your head
- on the ceiling, but it's not such a bad bump that it's going
- to prevent you from looking at things.";
+ on the ceiling, but it's not such a bad bump that
+ it's going to prevent you from looking at
+ things.";
if (salon has visited)
print
" Remembering the low ceiling,