## Test many nonlethal failure conditions
+# SPDX-FileCopyrightText: Eric S. Raymond <esr@thyrsus.com>
+# SPDX-License-Identifier: BSD-2-Clause
# See comments in this log
n
seed 1838473132
throw axe
take axe
e
-take pillow
w
-drop axe
ne
e
n
# Here we are at the Shell Room. Fail to carry out bivalves
take clam
+unlock clam
s
+open clam
drop clam
open clam
+read oyster
take oyster
s
drop oyster
free bear
take bear
sw
-yes
-inven
-out
-take lamp
-light lamp
-in
-plugh
-s
-d
-bedquilt
-n
-sw
-up
-over
-feed bear
-attack bear
-# We'll need these when the game times out
-take coins
-# Back to fissure to vanish the bridge and then test OVER
-sw
-d
-se
-se
-ne
-e
-up
-e
-up
-s
-up
-w
-take rod
-wave rod
-across
-# Next, buy batteries but don't take them.
-wave rod
-across
-w
-w
-w
-s
-s
-sw
-se
-s
-s
-drop coins
-look
-n
-z
-z
-z
-z
-# Battery warning happens here.
-s
-take batteries
-# We now have 2500 more turns of life. Into the maze...
-n
-# Show that trying to back up in the maze fails
-back
-n
-nw
-d
-# Out of maze. Drink where nothing is eligible.
-drink
-e
-e
-# PARALLEL1 coverage
n
+quit