= Notes on the test machinery =
-A .tst extension means it's a game log
+== Understanding and running tests ==
+
+A .log extension means it's a game log
A .chk extension means it's expected output from a test
-In general, a file named foo.chk is the expected output from theb game log
+The test files are run in alphabetical order. This allows you to
+ensure certain tests are run in a particular order merely by giving
+them appropriate names, e.g.: test.1.log, test.2.log, test.3.log. This
+is useful for testing save and resume.
+
+In general, a file named foo.chk is the expected output from the game log
foo.log. To add new tests, just drop log files in this directory.
-To see summary lines from all tests, 'make testlist'.
+To see summary lines from all tests, 'make testlist'. The summary lines
+are those led with ##; you should have one such descriptive line at the
+head of each file.
To run the tests, "make regress".
To remake the check files, "make buildregress".
+== Composing tests ==
+
+The simplest way to make a test is to simply play a game with the -l
+option giving a log path. Commands will be captured to that log.
+
+To re-use a command sequence from an existing log, run advent and
+paste it to the advent command log from the clipboard.
+
+To see where we can use more tests, have a look at our test coverage
+report:
+
+http://esr.gitlab.io/open-adventure/coverage/
+
+Improvements in test coverage are always welcome.
+
// end