check: savecheck
@make tap | tapview
- @echo "=== No diff output is good news."
@-advent -x 2>/dev/null || exit 0 # Get usage message into coverage tests
- @-advent -l /dev/null <pitfall.log >/dev/null
.SUFFIXES: .chk
clean:
- rm -fr *~ *.adv scratch.tmp *.ochk
+ rm -fr *~ *.adv scratch.tmp *.ochk advent430 adventure.data
# Show summary lines for all tests.
testlist:
done
# Generate bogus savegames.
-savegames:
- @$(ECHO) "cheat: Generate save file with -900 deaths"
+sgame1:
@$(PARDIR)/cheat -d -900 -o cheat_numdie.adv > /tmp/cheat_numdie
- @$(ECHO) "cheat: Generate save file with -1000 deaths"
+ @./outcheck.sh "cheat: Generate save file with -900 deaths"
+sgame2:
@$(PARDIR)/cheat -d -1000 -o cheat_numdie1000.adv > /tmp/cheat_numdie1000
- @$(ECHO) "cheat: Generate tamper-detection test"
+ @./outcheck.sh "cheat: Generate save file with -1000 deaths"
+sgame3:
@$(PARDIR)/cheat -d 2000 -o cheat_savetamper.adv > /tmp/cheat_savetamper
- @$(ECHO) "cheat: Generate save file with version -1337"
+ @./outcheck.sh "cheat: Generate tamper-detection test"
+sgame4:
@$(PARDIR)/cheat -v -1337 -o resume_badversion.adv > /tmp/cheat_badversion
- @$(ECHO) "cheat: Generate save file 1000 saves"
+ @./outcheck.sh "cheat: Generate save file with version -1337"
+sgame5:
@$(PARDIR)/cheat -s -1000 -o thousand_saves.adv > /tmp/cheat_1000saves
- @$(ECHO) "cheat: Generate save file 1000 turns"
+ @./outcheck.sh "cheat: Generate save file 1000 saves"
+sgame6:
@$(PARDIR)/cheat -t -1000 -o thousand_saves.adv > /tmp/cheat_1000turns
- @$(ECHO) "cheat: Generate save file 1000 turns"
+ @./outcheck.sh "cheat: Generate save file 1000 turns"
+sgame7:
@$(PARDIR)/cheat -l -1000 -o thousand_lamp.adv > /tmp/cheat_1000lamp
- @rm -f /tmp/cheat*
+ @./outcheck.sh "cheat: Generate save file 1000 turns"
+SGAMES = sgame1 sgame2 sgame3 sgame4 sgame5 sgame6 sgame7
# Force coverage of cheat edgecases
-savecheck: savegames
- @$(ECHO) "TEST cheat: Bogus option for save file generation"
+scheck1:
@$(PARDIR)/cheat -QqQ 2> /tmp/coverage_cheat_batopt | true
- @$(ECHO) "TEST cheat: No save file specified"
+ @./outcheck.sh "cheat: bogus option for save file generation"
+scheck2:
@$(PARDIR)/cheat 2>/dev/null | true
- @$(ECHO) "TEST cheat: Fail to save because we omit -o"
+ @./outcheck.sh "cheat: No save file specified"
+scheck3:
@$(PARDIR)/cheat -d 1 2> /tmp/coverage_cheat_nooutput | true
- @$(ECHO) "TEST cheat: Fail to save to invalid path"
+ @./outcheck.sh "cheat: doesn't save because we omit -o"
+scheck4:
@$(PARDIR)/cheat -o / 2> /tmp/coverage_cheat_badoutput | true
- @$(ECHO) "TEST advent: Start with invalid file with -r"
+ @./outcheck.sh "cheat: doesn't save to invalid path"
+scheck5:
@$(advent) -r /badfilename < pitfall.log > /tmp/coverage_advent_readfail 2>&1 || exit 1
- @$(ECHO) "TEST advent: Start with invalid file with -l"
+ @./outcheck.sh "cheat: doesn't start with invalid file with -r"
+scheck6:
@$(advent) -l / < pitfall.log > /tmp/coverage_advent_logfail 2>&1 || exit 1
- @$(ECHO) "TEST advent: Test -r with valid input"
+ @./outcheck.sh "cheat: doesn't start with invalid file passed to -l"
+scheck7:
@$(advent) -r thousand_saves.adv < pitfall.log > /tmp/coverage_advent_readfail 2>&1 || exit 1
- @rm -f /tmp/coverage*
+ @./outcheck.sh "test -r with valid input"
+SCHECKS = scheck1 scheck2 scheck3 scheck4 scheck5 scheck6 scheck7
+# Don't run this from here, you'll get ctyptic warnings and no good result
+# if the advent binary wasn't built with covrage flags. Do "make clean covetage"
+# from the top-level directory.
coverage: check
lcov -t "advent" -o $(PARDIR)/advent.info -c -d $(PARDIR) --gcov-tool=$(GCOV)
genhtml -o $(PARDIR)/coverage/ $(PARDIR)/advent.info
multifile-regress:
@(echo "inven" | advent isofoo.log /dev/stdin) | tapdiffer "multifile: multiple-file test" multifile.chk
-TEST_TARGETS = $(RUN_TARGETS) multifile-regress
+TEST_TARGETS = $(SGAMES) $(SCHECKS) $(RUN_TARGETS) multifile-regress
tap: count $(TEST_TARGETS)
- rm -f scratch.tmp
+ @rm -f scratch.tmp /tmp/coverage* /tmp/cheat*
count:
@echo 1..$(words $(TEST_TARGETS))
-# The following machinery tests the gane against a binary made from the advent430 branch
-# The diff file produced has new spellings in it.
-
-ancient:
- for x in *.log; do stem=$${x%.log}; echo $${stem}; ./advent430 <$${stem}.log | ./oldfilter >$${stem}.ochk; done
- for x in *.log; do stem=$${x%.log}; diff -u $${stem}.chk $${stem}.log; done
- rm *.ochk
+# The following machinery tests the game against a binary made from
+# the advent430 branch To use it, switch to that branch, build the
+# binary, run it once to generate adventure.data, then switch back to
+# master leaving advent430 and adventure.data in place (make clean
+# does not remove them).
+#
+# The diff file produced has corrected spellings in it. That's what oldfilter
+# is for, to massage out the orioginal dpellings and avoid noise diffs.
+# Diffs in amount of whitespace and trailing whitespace are ignored
+#
+# A magic comment of NOCOMPARE in a log file excludes it from this comparison.
+# making it a skipped test in the TAP view. First use of this was to avoid a
+# spurious mismatch on the news text. Other uses avoid spurios mismatches due
+# to bug fixes.
+#
+# When adding more tests, bear in mind that any game that continues after a
+# resurrection will need a NOCOMPARE. At some point in the forward port,
+# resurrection was accidentally changed in a way that messed wil the LCG chain.
+#
+TAPFILTER=tapview
+ancient: $(SGAMES)
+ @if [ -f ../advent430 ]; then cp ../advent430 ../adventure.data .; else echo "advent430 nonexistent"; exit 1; fi
+ @-(for x in *.log; do \
+ stem=$${x%.log}; \
+ legend=$$(sed -n '/^## /s///p' <$$x 2>/dev/null || echo "(no description)"); \
+ if grep NOCOMPARE $$x >/dev/null; \
+ then echo "not ok - $${stem}.ochk: $${legend} # SKIP"; \
+ else \
+ ./advent430 <$${stem}.log | oldfilter >$${stem}.ochk; \
+ ./newfilter <$${stem}.chk | tapdiffer -w "$${stem}: $${legend}" $${stem}.ochk; \
+ fi; \
+ done; \
+ echo 1..$(words $(shell ls *.log))) | $(TAPFILTER)
+ @rm *.ochk advent430 adventure.data
# end