= Open Adventure Maintainer's Notes =
by Eric S. Raymond
+// SPDX-FileCopyrightText: Eric S. Raymond <esr@thyrsus.com>
+// SPDX-License-Identifier: CC-BY-4.0
In which we explain what has been done to this code since Don Woods
authorized us to ship it under an open-source license. There's a
* Oyster was readable after first gotten even when not carried.
-* Behavior when saying the giant's magic words outside his room wasn't
- quite correct - the game responded as though the player were in
- the room ("...can't you read?"). The new message is "Nothing happens."
+* Response to an attempt to unlock the oyster while carrying it was incorrect.
+
+* Behavior when saying the giant's magic words before having seen them wasn't
+ quite correct - the game responded as though the player had already
+ read them ("...can't you read?"). The new message is "Nothing happens."
The -o option reverts this change.
-
+
* Attempting to extinguish an unlit urn caused it to lose its oil.
* "A crystal bridge now spans the fissure." (progressive present) was