= Open Adventure Maintainer's Notes =
by Eric S. Raymond
-// SPDX-FileCopyrightText: Copyright Eric S. Raymond <esr@thyrsus.com>
+// SPDX-FileCopyrightText: (C) Eric S. Raymond <esr@thyrsus.com>
// SPDX-License-Identifier: CC-BY-4.0
In which we explain what has been done to this code since Don Woods
"eying" for "eyeing", "thresholds" for "threshholds".
* Under odd circumstances (dropping rug or vase outdoors) the game could
- formerly say "floor" when it should say "ground" (or "dirt", or something).
+ formerly say "floor" when it should say "ground" (or "dirt", or
+ something).
+
+* The "knives vanish" message could formerly be emitted when "I see no
+ knife here." would be appropriate.
Enhancements: