const char* hint;
}} hint_t;
+typedef struct {{
+ const char* word;
+ const int type;
+ const int value;
+}} vocabulary_t;
+
extern const location_t locations[];
extern const object_description_t object_descriptions[];
extern const const char* arbitrary_messages[];
extern const obituary_t obituaries[];
extern const hint_t hints[];
extern long conditions[];
+extern const vocabulary_t vocabulary[];
#define NLOCATIONS {}
#define NOBJECTS {}
{}
}};
+vocabulary_t vocabulary[] {{
+{}
+}};
+
/* end */
"""
return trn_str
def get_locations(loc):
- template = """ {{
+ template = """ {{ // {}
.description = {{
.small = {},
.big = {},
}},
"""
loc_str = ""
- for item in loc:
+ for (i, item) in enumerate(loc):
short_d = make_c_string(item[1]["description"]["short"])
long_d = make_c_string(item[1]["description"]["long"])
sound = item[1].get("sound", "SILENT")
loud = "true" if item[1].get("loud") else "false"
- loc_str += template.format(short_d, long_d, sound, loud)
+ loc_str += template.format(i, short_d, long_d, sound, loud)
loc_str = loc_str[:-1] # trim trailing newline
return loc_str
def get_object_descriptions(obj):
- template = """ {{
+ template = """ {{ // {}
.inventory = {},
.plac = {},
.fixd = {},
}},
"""
obj_str = ""
- for item in obj:
+ for (i, item) in enumerate(obj):
attr = item[1]
i_msg = make_c_string(attr["inventory"])
longs_str = ""
sys.stderr.write("dungeon: unknown object location in %s\n" % locs)
sys.exit(1)
treasure = "true" if attr.get("treasure") else "false"
- obj_str += template.format(i_msg, locs[0], locs[1], treasure, longs_str, sounds_str, texts_str)
+ obj_str += template.format(i, i_msg, locs[0], locs[1], treasure, longs_str, sounds_str, texts_str)
obj_str = obj_str[:-1] # trim trailing newline
return obj_str
number = item["number"]
penalty = item["penalty"]
turns = item["turns"]
- question = make_c_string(md[item["question"]])
- hint = make_c_string(md[item["hint"]])
+ question = make_c_string(item["question"])
+ hint = make_c_string(item["hint"])
hnt_str += template.format(number, penalty, turns, question, hint)
hnt_str = hnt_str[:-1] # trim trailing newline
return hnt_str
cnd_str += " " + line + ",\t// " + name + "\n"
return cnd_str
-def recompose(word):
+def recompose(type_word, value):
"Compose the internal code for a vocabulary word from its YAML entry"
parts = ("motion", "action", "object", "special")
try:
- attrs = db["vocabulary"][word]
- return attrs["value"] + 1000 * parts.index(attrs["type"])
+ return value + 1000 * parts.index(type_word)
except KeyError:
sys.stderr.write("dungeon: %s is not a known word\n" % word)
sys.exit(1)
sys.stderr.write("%s is not a known word classifier" % attrs["type"])
sys.exit(1)
+def get_vocabulary(vocabulary):
+ template = """ {{
+ .word = {},
+ .type = {},
+ .value = {},
+ }},
+"""
+ voc_str = ""
+ for vocab in vocabulary:
+ word = make_c_string(vocab["word"])
+ type_code = recompose(vocab["type"], vocab["value"])
+ value = vocab["value"]
+ voc_str += template.format(word, type_code, value)
+ voc_str = voc_str[:-1] # trim trailing newline
+ return voc_str
+
if __name__ == "__main__":
with open(yaml_name, "r") as f:
db = yaml.load(f)
get_obituaries(db["obituaries"]),
get_hints(db["hints"], db["arbitrary_messages"]),
get_condbits(db["locations"]),
+ get_vocabulary(db["vocabulary"]),
)
h = h_template.format(
- len(db["locations"]),
- len(db["object_descriptions"]),
+ len(db["locations"])-1,
+ len(db["object_descriptions"])-1,
len(db["hints"]),
len(db["classes"]),
len(db["obituaries"]),