// Print a blank line
printf("\n");
- char* input = "";
+ char* input;
for (;;) {
input = myreadline(input_prompt);
* negated game.prop values for the repository objects. */
{
move(object, where);
- return STASHED(pval);
+ return (-1) - pval;; // Needs to stay sinchronized with STASHED
}
void carry(obj_t object, loc_t where)