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Use more C-like naming conventions for variables.
[open-adventure.git]
/
misc.c
diff --git
a/misc.c
b/misc.c
index c47ce1d8ed4007cf8dc8e14b6c446a36e85794a8..6f33146c2020ef74badb4ef85b8e89998fe334d7 100644
(file)
--- a/
misc.c
+++ b/
misc.c
@@
-367,7
+367,7
@@
void MOVE(long object, long where)
from=game.fixed[object-NOBJECTS];
else
from=game.place[object];
- if (from > 0 &&
from <= 300
)
+ if (from > 0 &&
!SPECIAL(from)
)
CARRY(object,from);
DROP(object,where);
}