else if (j > 1 && game.newloc == tk[j - 1])
continue;
else if (j >= DIM(tk) - 1)
- continue;
+ /* This can't actually happen. */
+ continue; // LCOV_EXCL_LINE
else if (game.newloc == game.dloc[i])
continue;
else if (FORCED(game.newloc))
command.wd1 = token_to_packed("CATCH");
}
Lookup:
- if (wordeq(command.wd1, token_to_packed("WEST"))) {
+ if (strncasecmp(command.raw1, "west", sizeof("west")) == 0) {
if (++game.iwest == 10)
rspeak(W_IS_WEST);
}
- if (wordeq(command.wd1, token_to_packed("GO")) && !wordempty(command.wd2)) {
+ if (strncasecmp(command.raw1, "go", sizeof("go")) == 0 && !wordempty(command.wd2)) {
if (++game.igo == 10)
rspeak(GO_UNNEEDED);
}