/*
- * SPDX-FileCopyrightText: 1977, 2005 by Will Crowther and Don Woods
- * SPDX-FileCopyrightText: 2017 by Eric S. Raymond
+ * SPDX-FileCopyrightText: Copyright 1977, 2005 by Will Crowther and Don Woods, Copyright 2017 by Eric S. Raymond
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <unistd.h>
#include <editline/readline.h>
#include "advent.h"
-#include "dungeon.h"
#define DIM(a) (sizeof(a)/sizeof(a[0]))
* snake is known to have been destroyed and needn't be
* carried away from its old "place"), making the various
* objects be handled differently. We also drop all other
- * objects he might be acrrying (lest he have some which
+ * objects he might be carrying (lest he has some which
* could cause trouble, such as the keys). We describe the
* flash of light and trundle back. */
put(BOTTLE, LOC_NE, EMPTY_BOTTLE);