#define VRBSIZ 35
#define HNTSIZ 20
#define TRVSIZ 885
+#define TOKLEN 5
+#define HINTLEN 5
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
#include <unistd.h>
+/* hard limit, will be propagated to database.h */
+#define NOBJECTS 100
+
const char advent_to_ascii[] = {0, 32, 33, 34, 39, 40, 41, 42, 43, 44, 45, 46, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 37, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 0, 1, 2, 3, 4, 5, 6, 7, 8, 0, 0, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 35, 36, 38, 47, 58, 59, 60, 61, 62, 63, 64, 91, 92, 93, 94, 95, 96, 123, 124, 125, 126, 0};
/* Rendered from the now-gone MPINIT() function */
const char ascii_to_advent[] = {0, 74, 75, 76, 77, 78, 79, 80, 81, 82, 0, 0, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 0, 1, 2, 106, 107, 63, 108, 3, 4, 5, 6, 7, 8, 9, 10, 109, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 110, 111, 112, 113, 114, 115, 116, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 117, 118, 119, 120, 121, 122, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 123, 124, 125, 126, 83};
// Global variables for use in functions below that can gradually disappear as code is cleaned up
-long LNLENG;
-long LNPOSN;
-char INLINE[LINESIZE+1];
-long NEWLOC;
-long OLDLOC;
+static long LNLENG;
+static long LNPOSN;
+static char INLINE[LINESIZE+1];
+static long NEWLOC;
+static long OLDLOC;
// Storage for what comes out of the database
long LINUSE;
long TRNVLS;
long TABNDX;
long HNTMAX;
-long PTEXT[101];
+long PTEXT[NOBJECTS+1];
long RTEXT[RTXSIZ + 1];
long CTEXT[CLSMAX + 1];
-long OBJSND[101];
-long OBJTXT[101];
+long OBJSND[NOBJECTS+1];
+long OBJTXT[NOBJECTS+1];
long STEXT[LOCSIZ + 1];
long LTEXT[LOCSIZ + 1];
long COND[LOCSIZ + 1];
long TRAVEL[TRVSIZ + 1];
long KTAB[TABSIZ + 1];
long ATAB[TABSIZ + 1];
-long PLAC[101];
-long FIXD[101];
+long PLAC[NOBJECTS+1];
+long FIXD[NOBJECTS+1];
long ACTSPK[VRBSIZ + 1];
-long HINTS[HNTSIZ + 1][5];
+long HINTS[HNTSIZ + 1][HINTLEN];
bool is_set(long, long);
long GETTXT(long, long, long);
void read_sound_text(FILE*);
void write_0d(FILE*, FILE*, long, char*);
void write_1d(FILE*, FILE*, long[], long, char*);
-void write_hints(FILE*, FILE*, long[][5], long, long, char*);
+void write_hints(FILE*, FILE*, long[][HINTLEN], long, long, char*);
void write_files(FILE*, FILE*);
bool is_set(long var, long position)
* end of the line, the word is filled up with blanks (which encode as 0's).
* If we're already at end of line when GETTXT is called, we return -1. */
- long CHAR;
- long GETTXT;
+ long TEXT;
static long SPLITTING = -1;
if(LNPOSN != SPLITTING)
SPLITTING = -1;
- GETTXT= -1;
+ TEXT= -1;
while (true) {
if(LNPOSN > LNLENG)
- return(GETTXT);
+ return(TEXT);
if((!SKIP) || INLINE[LNPOSN] != 0)
break;
LNPOSN=LNPOSN+1;
}
- GETTXT=0;
- for (int I=1; I<=5; I++) {
- GETTXT=GETTXT*64;
+ TEXT=0;
+ for (int I=1; I<=TOKLEN; I++) {
+ TEXT=TEXT*64;
if(LNPOSN > LNLENG || (ONEWRD && INLINE[LNPOSN] == 0))
continue;
- CHAR=INLINE[LNPOSN];
- if(CHAR < 63) {
+ char current=INLINE[LNPOSN];
+ if(current < 63) {
SPLITTING = -1;
- if(UPPER && CHAR >= 37)
- CHAR=CHAR-26;
- GETTXT=GETTXT+CHAR;
+ if(UPPER && current >= 37)
+ current=current-26;
+ TEXT=TEXT+current;
LNPOSN=LNPOSN+1;
continue;
}
if(SPLITTING != LNPOSN) {
- GETTXT=GETTXT+63;
+ TEXT=TEXT+63;
SPLITTING = LNPOSN;
continue;
}
- GETTXT=GETTXT+CHAR-63;
+ TEXT=TEXT+current-63;
SPLITTING = -1;
LNPOSN=LNPOSN+1;
}
- return(GETTXT);
+ return(TEXT);
}
void BUG(long NUM) {
* section 14. We also clear COND (see description of section 9 for details). */
for (int I=1; I<=300; I++) {
- if(I <= 100) PTEXT[I] = 0;
+ if(I <= NOBJECTS) PTEXT[I] = 0;
if(I <= RTXSIZ) RTEXT[I] = 0;
if(I <= CLSMAX) CTEXT[I] = 0;
- if(I <= 100) OBJSND[I] = 0;
- if(I <= 100) OBJTXT[I] = 0;
+ if(I <= NOBJECTS) OBJSND[I] = 0;
+ if(I <= NOBJECTS) OBJTXT[I] = 0;
if(I > LOCSIZ) break;
STEXT[I] = 0;
LTEXT[I] = 0;
}
if(SECT == 5)
{
- if(LOC > 0 && LOC <= 100)PTEXT[LOC]=LINUSE;
+ if(LOC > 0 && LOC <= NOBJECTS)PTEXT[LOC]=LINUSE;
continue;
}
if(LOC > LOCSIZ)BUG(10);
/* Finish constructing internal data format */
-/* Having read in the database, certain things are now constructed. PROPS are
- * set to zero. We finish setting up COND by checking for forced-motion travel
- * entries. The PLAC and FIXD arrays are used to set up ATLOC(N) as the first
- * object at location N, and LINK(OBJ) as the next object at the same location
- * as OBJ. (OBJ>100 indicates that FIXED(OBJ-100)=LOC; LINK(OBJ) is still the
- * correct link to use.) ABB is zeroed; it controls whether the abbreviated
- * description is printed. Counts modulo 5 unless "LOOK" is used. */
+/* Having read in the database, certain things are now constructed.
+ * PROPS are set to zero. We finish setting up COND by checking for
+ * forced-motion travel entries. The PLAC and FIXD arrays are used
+ * to set up ATLOC(N) as the first object at location N, and
+ * LINK(OBJ) as the next object at the same location as OBJ.
+ * (OBJ>NOBJECTS indicates that FIXED(OBJ-NOBJECTS)=LOC; LINK(OBJ) is
+ * still the correct link to use.) game.abbrev is zeroed; it controls
+ * whether the abbreviated description is printed. Counts modulo 5
+ * unless "LOOK" is used. */
void write_0d(FILE* c_file, FILE* header_file, long single, char* varname)
{
fprintf(header_file, "extern long %s[%ld];\n", varname, dim);
}
-void write_hints(FILE* c_file, FILE* header_file, long matrix[][5], long dim1, long dim2, char* varname)
+void write_hints(FILE* c_file, FILE* header_file, long matrix[][HINTLEN], long dim1, long dim2, char* varname)
{
fprintf(c_file, "long %s[][%ld] = {\n", varname, dim2);
for (int i = 0; i < dim1; ++i)
void write_files(FILE* c_file, FILE* header_file)
{
// preprocessor defines for the header
+ fprintf(header_file, "#define NOBJECTS %d\n", NOBJECTS);
fprintf(header_file, "#define RTXSIZ 277\n");
fprintf(header_file, "#define CLSMAX 12\n");
fprintf(header_file, "#define LOCSIZ 185\n");
- fprintf(header_file, "#define LINSIZ 12500\n");
+ fprintf(header_file, "#define LINSIZ %d\n", LINSIZ);
fprintf(header_file, "#define TRNSIZ 5\n");
fprintf(header_file, "#define TABSIZ 330\n");
fprintf(header_file, "#define VRBSIZ 35\n");
fprintf(header_file, "#define HNTSIZ 20\n");
fprintf(header_file, "#define TRVSIZ 885\n");
+ fprintf(header_file, "#define TOKLEN %d\n", TOKLEN);
+ fprintf(header_file, "#define HINTLEN %d\n", HINTLEN);
fprintf(header_file, "\n");
// include the header in the C file
write_0d(c_file, header_file, TRNVLS, "TRNVLS");
write_0d(c_file, header_file, TABNDX, "TABNDX");
write_0d(c_file, header_file, HNTMAX, "HNTMAX");
- write_1d(c_file, header_file, PTEXT, 100 + 1, "PTEXT");
+ write_1d(c_file, header_file, PTEXT, NOBJECTS + 1, "PTEXT");
write_1d(c_file, header_file, RTEXT, RTXSIZ + 1, "RTEXT");
write_1d(c_file, header_file, CTEXT, CLSMAX + 1, "CTEXT");
- write_1d(c_file, header_file, OBJSND, 100 + 1, "OBJSND");
- write_1d(c_file, header_file, OBJTXT, 100 + 1, "OBJTXT");
+ write_1d(c_file, header_file, OBJSND, NOBJECTS + 1, "OBJSND");
+ write_1d(c_file, header_file, OBJTXT, NOBJECTS + 1, "OBJTXT");
write_1d(c_file, header_file, STEXT, LOCSIZ + 1, "STEXT");
write_1d(c_file, header_file, LTEXT, LOCSIZ + 1, "LTEXT");
write_1d(c_file, header_file, COND, LOCSIZ + 1, "COND");
write_1d(c_file, header_file, TRAVEL, TRVSIZ + 1, "TRAVEL");
write_1d(c_file, header_file, KTAB, TABSIZ + 1, "KTAB");
write_1d(c_file, header_file, ATAB, TABSIZ + 1, "ATAB");
- write_1d(c_file, header_file, PLAC, 100 + 1, "PLAC");
- write_1d(c_file, header_file, FIXD, 100 + 1, "FIXD");
+ write_1d(c_file, header_file, PLAC, NOBJECTS + 1, "PLAC");
+ write_1d(c_file, header_file, FIXD, NOBJECTS + 1, "FIXD");
write_1d(c_file, header_file, ACTSPK, VRBSIZ + 1, "ACTSPK");
write_hints(c_file, header_file, HINTS, HNTSIZ + 1, 5, "HINTS");
}