-#define DEFINE_GLOBALS_FROM_INCLUDES
#include <getopt.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdbool.h>
#include <time.h>
#include "advent.h"
-#include "database.h"
#include "linenoise/linenoise.h"
-#include "newdb.h"
+#include "dungeon.h"
-struct game_t game;
+struct game_t game = {
+ .dloc[1] = LOC_KINGHALL,
+ .dloc[2] = LOC_WESTBANK,
+ .dloc[3] = LOC_Y2,
+ .dloc[4] = LOC_ALIKE3,
+ .dloc[5] = LOC_COMPLEX,
-long LNLENG, LNPOSN;
-char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
+ /* Sixth dwarf is special (the pirate). He always starts at his
+ * chest's eventual location inside the maze. This loc is saved
+ * in chloc for ref. The dead end in the other maze has its
+ * loc stored in chloc2. */
+ .dloc[6] = LOC_DEADEND12,
+ .chloc = LOC_DEADEND12,
+ .chloc2 = LOC_DEADEND13,
+ .abbnum = 5,
+ .clock1 = WARNTIME,
+ .clock2 = FLASHTIME,
+ .blklin = true
+};
FILE *logfp = NULL, *rfp = NULL;
bool oldstyle = false;
" -v version number of save format.\n");
fprintf(stderr,
" -o file name of save game to write.\n");
- exit(-1);
+ exit(EXIT_FAILURE);
break;
}
}
-
- if (savefilename == NULL)
- {
+
+ if (savefilename == NULL) {
fprintf(stderr,
usage, argv[0]);
fprintf(stderr,
"ERROR: filename required\n");
- exit(-1);
+ exit(EXIT_FAILURE);
}
FILE *fp = NULL;
- game.lcg_a = 1093;
- game.lcg_c = 221587;
- game.lcg_m = 1048576;
- srand(time(NULL));
- long seedval = (long)rand();
- set_seed(seedval);
-
/* Initialize game variables */
initialise();
game.newloc = LOC_START;
game.loc = LOC_START;
game.limit = GAMELIMIT;
-
+
// apply cheats
game.numdie = numdie;
game.saved = saved;
-
+
fp = fopen(savefilename, WRITE_MODE);
- if (fp == NULL)
- {
+ if (fp == NULL) {
fprintf(stderr,
"Can't open file %s. Exiting.\n", savefilename);
- exit(-1);
- }
+ exit(EXIT_FAILURE);
+ }
savefile(fp, version);
-
+
printf("cheat: %s created.\n", savefilename);
return 0;
}