#include <stdbool.h>
#include <time.h>
#include "advent.h"
-#include "database.h"
#include "linenoise/linenoise.h"
-#include "newdb.h"
+#include "dungeon.h"
struct game_t game;
-long LNLENG, LNPOSN;
-char rawbuf[LINESIZE], INLINE[LINESIZE + 1];
-
FILE *logfp = NULL, *rfp = NULL;
bool oldstyle = false;
bool editline = true;
char *savefilename = NULL;
long numdie = 0;
long saved = 1;
+ long version = 0;
/* Options. */
- const char* opts = "d:s:o:";
- const char* usage = "Usage: %s [-d numdie] [-s numsaves] -o savefilename \n";
+ const char* opts = "d:s:v:o:";
+ const char* usage = "Usage: %s [-d numdie] [-s numsaves] [-v version] -o savefilename \n";
while ((ch = getopt(argc, argv, opts)) != EOF) {
switch (ch) {
case 'd':
case 's':
saved = (long)atoi(optarg);
break;
+ case 'v':
+ version = (long)atoi(optarg);;
+ break;
case 'o':
savefilename = optarg;
break;
" -d number of deaths. Signed integer value.'\n");
fprintf(stderr,
" -s number of saves. Signed integer value.\n");
+ fprintf(stderr,
+ " -v version number of save format.\n");
fprintf(stderr,
" -o file name of save game to write.\n");
exit(-1);
break;
}
}
-
- if (savefilename == NULL)
- {
+
+ if (savefilename == NULL) {
fprintf(stderr,
usage, argv[0]);
fprintf(stderr,
/* Initialize game variables */
initialise();
- game.zzword = rndvoc(3, 0);
+ make_zzword(game.zzword);
game.newloc = LOC_START;
game.loc = LOC_START;
game.limit = GAMELIMIT;
-
+
// apply cheats
game.numdie = numdie;
game.saved = saved;
-
+
fp = fopen(savefilename, WRITE_MODE);
- if (fp == NULL)
- {
- printf("Can't open file %s. Exiting.\n", savefilename);
+ if (fp == NULL) {
+ fprintf(stderr,
+ "Can't open file %s. Exiting.\n", savefilename);
exit(-1);
- }
+ }
+
+ savefile(fp, version);
- savefile(fp);
printf("cheat: %s created.\n", savefilename);
return 0;
}