+# SPDX-FileCopyrightText: Eric S. Raymond <esr@thyrsus.com>
+# SPDX-License-Identifier: BSD-2-Clause
+#
# This YAML file gets processed into a collection of data structures and
# variable initializers describing Colossal Cave. It replaces an ad-hoc
# text database shipped with Adventure versions up to 2.5. The format
# %S = the letter 's' or nothing (if a previous %d value is exactly 1)
# %V = substitute program version string
#
-# Copyright (c) 2017 by Eric S. Raymond
-# SPDX-License-Identifier: BSD-2-clause
# Motion names of the form MOT_* are not explicitly referenced in the
# locations YAML, but usually get compiled into generated C.
]
- LOC_LIMESTONE:
description:
- long:
+ long: |-
You are walking along a gently sloping north/south passage lined with
oddly shaped limestone formations.
short: 'You''re in limestone passage.'
black smoke.
- SHELL_IMPERVIOUS: 'The shell is very strong and is impervious to attack.'
- START_OVER: 'What''s the matter, can''t you read? Now you''d best start over.'
+- WELL_POINTLESS: 'Well, that was remarkably pointless!'
- DRAGON_SCALES: 'The axe bounces harmlessly off the dragon''s thick scales.'
- NASTY_DRAGON: 'The dragon looks rather nasty. You''d best not try to get by.'
- BIRD_BURNT: |-
# %d of %d "random" messages %d of %d "class" messages
# %d of %d hints %d of %d turn thresholds'
- RESUME_ABANDON: 'To resume an earlier Adventure, you must abandon the current one.'
+- BAD_SAVE: 'Oops, that does not look like a valid save file.'
- VERSION_SKEW: |-
I'm sorry, but that Adventure was begun using Version %d.%d of the
save file format, and this program uses Version %d.%d. You must find an instance
message: 'All of Adventuredom gives tribute to you, Adventurer Grandmaster!'
- threshold: 9999
message: |-
- 'Adventuredom stands in awe -- you have now joined the ranks of the
+ Adventuredom stands in awe -- you have now joined the ranks of the
W O R L D C H A M P I O N A D V E N T U R E R S !
It may interest you to know that the Dungeon-Master himself has, to
- my knowledge, never achieved this threshold in fewer than 330 turns.'
+ my knowledge, never achieved this threshold in fewer than 330 turns.
turn_thresholds:
- threshold: 350
message: |-
Mist is a white vapor, usually water, seen from time to time in
caverns. It can be found anywhere but is frequently a sign of a deep
- pit leading down to water.'
+ pit leading down to water.
words: ['mist']
noaction: true
- FBOMB: