{verbs: [DOWN], action: [goto, LOC_LOWROOM]},
{verbs: [UPWAR], action: [goto, LOC_SWCHASM]},
]
+ # Following three rooms are where the dragon lives. The code has a
+ # wired-in assumption that the dragon corpse goes to LOC_SECRET5,
- LOC_SECRET4:
description:
long: 'You are in a secret canyon which exits to the north and east.'
- 'The troll is nowhere to be seen.'
- BEAR:
words: ['bear']
- inventory: !!null # bear uses rtext 141
+ inventory: !!null
locations: LOC_BARRENROOM
immovable: true
states: [UNTAMED_BEAR, SITTING_BEAR, CONTENTED_BEAR, BEAR_DEAD]