loc_t dloc[NDWARVES + 1]; // location of dwarves, initially hard-wired in
loc_t odloc[NDWARVES + 1]; // prior loc of each dwarf, initially garbage
loc_t fixed[NOBJECTS + 1]; // fixed location of object (if not IS_FREE)
- long link[NOBJECTS * 2 + 1]; // object-list links
+ obj_t link[NOBJECTS * 2 + 1]; // object-list links
loc_t place[NOBJECTS + 1]; // location of object
long hinted[NHINTS]; // hinted[i] = true iff hint i has been used.
long hintlc[NHINTS]; // hintlc[i] = how long at LOC with cond bit i