if(!TOTING(OBJ)) return(2011);
if(OBJ != BIRD || !HERE(SNAKE)) goto L9023;
RSPEAK(30);
- if(CLOSED) return(19000);
+ if(game.closed) return(19000);
DSTROY(SNAKE);
/* SET PROP FOR USE BY TRAVEL OPTIONS */
PROP[SNAKE]=1;
if(OBJ > NOBJECTS) return(8000);
L9124: if(OBJ == BIRD) {
SPK=137;
- if(CLOSED) return(2011);
+ if(game.closed) return(2011);
DSTROY(BIRD);
PROP[BIRD]=0;
SPK=45;
if(OBJ == CLAM || OBJ == OYSTER)SPK=150;
if(OBJ == SNAKE)SPK=46;
if(OBJ == DWARF)SPK=49;
- if(OBJ == DWARF && CLOSED) return(19000);
+ if(OBJ == DWARF && game.closed) return(19000);
if(OBJ == DRAGON)SPK=167;
if(OBJ == TROLL)SPK=157;
if(OBJ == OGRE)SPK=203;
RSPEAK(6);
DSTROY(OGRE);
K=0;
- for (I=1; I<=5; I++) {
- if(DLOC[I] == LOC) {
+ for (I=1; I < PIRATE; I++) {
+ if(game.dloc[I] == LOC) {
K=K+1;
- DLOC[I]=61;
- DSEEN[I]=false;
+ game.dloc[I]=61;
+ game.dseen[I]=false;
}
}
SPK=SPK+1+1/K;
L9172: SPK=48;
if(randrange(NDWARVES+1) < DFLAG) goto L9175;
- DSEEN[I]=false;
- DLOC[I]=0;
+ game.dseen[I]=false;
+ game.dloc[I]=0;
SPK=47;
- DKILL=DKILL+1;
- if(DKILL == 1)SPK=149;
+ game.dkill=game.dkill+1;
+ if(game.dkill == 1)SPK=149;
L9175: RSPEAK(SPK);
DROP(AXE,LOC);
K=NUL;
SPK=102;
if(OBJ == DRAGON && PROP[DRAGON] != 0)SPK=110;
if(OBJ == TROLL)SPK=182;
- if(OBJ != SNAKE || CLOSED || !HERE(BIRD)) return(2011);
+ if(OBJ != SNAKE || game.closed || !HERE(BIRD)) return(2011);
SPK=101;
DSTROY(BIRD);
PROP[BIRD]=0;