static int read(FILE *input, token_t verb, token_t obj)
/* Read. Print stuff based on objtxt. Oyster (?) is special case. */
{
- int i;
int spk = ACTSPK[verb];
if (obj == INTRANSITIVE) {
obj = 0;
- for (i=1; i<=NOBJECTS; i++) {
+ for (int i=1; i<=NOBJECTS; i++) {
if (HERE(i) && OBJTXT[i] != 0 && game.prop[i] >= 0)
obj = obj * NOBJECTS + i;
}