made to introduce semantic types, but the job is barely started.
* More possible vase tests:
- DROP VASE in the Soft Room; DROP VASE in the well house and confirm
- that you do/don't get points for it; die while carrying the vase and
- confirm that it doesn't break.
+ DROP VASE in the well house and confirm that you do/don't get points for it;
+ die while carrying the vase and confirm that it doesn't break.
We are aware that the lamp currently used as the project logo is a
hurricane lamp, not a proper miner's lamp. Submissions of potential
replacement images would be welcome.
-
-It would be fun to write a script that processes the dungeon YAML
-into a DOT graph.