The FORTRANish mess that once was is now mostly idiomatic C. Some issues
remain to be cleaned up:
-* Remaining unstructured gotos in do_command().
-
* The program is still pretty much typeless. Some attempt has been
made to introduce semantic types, but the job is barely started.
-* More possible vase tests: FILL VASE while it's on the ground next to you;
- DROP VASE in the Soft Room; DROP VASE in the well house and confirm
- that you do/don't get points for it; die while carrying the vase and
- confirm that it doesn't break.
+* More possible vase tests:
+ DROP VASE in the well house and confirm that you do/don't get points for it;
+ die while carrying the vase and confirm that it doesn't break.
We are aware that the lamp currently used as the project logo is a
hurricane lamp, not a proper miner's lamp. Submissions of potential
replacement images would be welcome.
-