- sprintf(topline_buffer, "Transcript of the text of \"%s\"\n\
-[From %s]\n", what_of, banner_line);
- write_to_transcript_file(topline_buffer);
+ sprintf(topline_buffer, "Transcript of the text of \"%s\"", what_of);
+ write_to_transcript_file(topline_buffer, STRCTX_INFO);
+ sprintf(topline_buffer, "[From %s]", banner_line);
+ write_to_transcript_file(topline_buffer, STRCTX_INFO);
+ if (TRANSCRIPT_FORMAT == 1) {
+ write_to_transcript_file("[I:info, G:game text, V:veneer text, L:lowmem string, A:abbreviation, D:dict word, O:object name, S:symbol, X:infix]", STRCTX_INFO);
+ if (!glulx_mode)
+ write_to_transcript_file("[H:game text inline in opcode, W:veneer text inline in opcode]", STRCTX_INFO);
+ }
+ write_to_transcript_file("", STRCTX_INFO);