- /* that should be good enough. Let's tell him all about it. */
- if (score + game.trnluz + 1 >= mxscor && game.trnluz != 0)
+ return score;
+}
+
+void terminate(enum termination mode)
+/* End of game. Let's tell him all about it. */
+{
+ long points = score(mode);
+
+ if (points + game.trnluz + 1 >= mxscor && game.trnluz != 0)